2012. március 18., vasárnap

New section: RPG and small updates

I mentioned it before I would like to make my own ANSI RPG and now I made some screenshot about early development. Please don't think something fantastic, but I wanted to show you something about it, enjoy!

In the past few weeks I refined the graphics functions (nothing new but more accurate rendering), updated and improved the Sound section and worked on RPG, check them and have fun!

2011. szeptember 21., szerda

Concept (ANSI) art

Just I made a simple image in Pablodraw, what could be possible with the final product...sure, others have much more talent in ANSI / ASCII art so please don't blame me if my draw is too childish and simple :D

Note: it is not a gameplay screenshot, even if I would like to make my own ANSI RPG.

2011. szeptember 9., péntek


Hey all! I started to develop a simple text-based console game engine in C# with many good feature.

My goals:

  • "Keep it simple"

I don't want to make complex things. I hate too rich and  needlessly complex engines, because you should learn a lot of things to begin to use it. If you want to develop game instead of read tutorials forever, it is your engine.

  • Classic text-based console style
No graphics. No DirectX, OpenGl, only standard 80x25 character display and 16 color. Why? Check my first goal! :) And I like this retro style, you need creativity and not much resource.

  • High level graphic, sound and database solution
Because my projects name includes the word "engine", it should deliver full-featured and ready to use solutions in every aspect of game development. I don't want to develop new editors and extensions, even more find common ones and use them. Sure I'm using only free, downloadable tools.

That whole thing is not too concrete, yeah, but mostly I implemented basic features already. More information is coming soon. If you are interested in, please come back later again, drop me an e-mail, like it and join to the readers group.